In this study, Bartle defines the four profiles of players that we can find when playing. Based on the four main strategies that people follow when playing, he has defined a player profile according to their preferences and motivations playing. It is important to keep this in mind if we are thinking of implementing the game in the classroom, to identify these profiles in the classroom, Bartle has designed a test that will help teachers to differentiate the types of players that are among their students to know what motivates each one and in the case of needing to use it to create heterogeneous equipment.