Stillman, D. (2014). Seven principles of game design and five innovation games that work. The Design Gym.
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This article explores the increasing prevalence of gamification in various sectors, contrasting the finite nature of games with the complexities of "infinite games" like life itself, as described in James P. Carse's book. It argues that incorporating game design principles, such as clear goals and constraints, can enhance focus, improve outcomes, and boost motivation in work and other settings. The piece introduces the concept of using games in facilitation, referencing resources like "Gamestorming" and "The Systems Thinking Playbook" to promote creative thinking within teams.
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